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Frequently Asked Questions (FAQs)... so don't ask again

What is the Ambassadorial Arena?

The Ambassadorial Arena is a hole in the Warp, held open by a mighty ancient sword from a time so ancient that none can remember it, not even the Great Ones themselves. The sword’s power field was first rediscovered by the Tau Empire and exploited as a safe meeting place to engage potential allies, meeting Imperial Guard commanders who wished to join the Greater Good unglimpsed and the like. Not even the greatest of the Tyranid Hive Minds can sense its location and it is beyond the means of normal Daemons to sense its presence directly.

The Tau did not realize they had discovered the domain of the Great Ones. It was only the Tau's unique lack of a signature in the warp that allowed them to go unnoticed by the vestiges of even these mighty beings for some time. Some say the time warping effects of the power field are what gave the Tau countless centuries to develop their race when only a small fraction of that passed in real space.

Whatever the truth may be, the presence of the Tau Empire guests did not go unnoticed forever. The Great Ones took a greater and greater quiet interest in the machinations of those who dared venture into their domain. It became clear to them that these races competed with one another for both control of space and time. Given enough of both, one would prevail on the Final War that was foreseen 40,000 years before. In an endeavor to monitor this progress and influence it faster to its logical conclusion, the Great Ones stayed time completely and then chose Ambassadors from every faction to represent their kind, bringing them to the arena.

And so it is that you, the greatest sentient factions in the galaxy, are gathered each year and allowed to compete for the favor of the Great Ones in your endless wars. No one knows for sure how long it has gone on, and it is sensed by some who compete that they have been in this time and place before, but the details are as a dream.

The one thing that is known: sixteen Ambassadors enter the arena—one leaves. That one brings with him a token of great hope that his faction will have the backing of the Great Ones when the Final War begins.

Various and sundry

We will be using the official Warhammer 40,000 FAQ's. Any further enhancements to the rules will be covered here so as the tournament grows closer and rules and questions come up that the FAQ's don't handle, we will address them here.

The GW FAQ is being used, albeit some minor changes may be announced.

Additional Information

Tournament specific FAQs may be found in the Ambassadorial Forums.